Typing styles
Courtside reads codes typed the VolleyStation way and the DataVolley way, so you can keep the habits you have. You can mix them in one match, even on one line.
- VolleyStation style: details go where you think of them. Zones before the evaluation, the extended part after it, no
~. A combination or setter call can stand in for the skill letter. - DataVolley style: details go in their fixed columns after the evaluation, with
~for each gap.
Side by side
| What | VolleyStation style | DataVolley style | Full code |
|---|---|---|---|
| Attack from 3 to 5, kill | 9AQ35# | 9AQ#~~~35 | *09AQ#~~~35 |
| Attack from 3 to 7, subzone D, kill | 9AQ37D# | 9AQ#~~~37D | *09AQ#~~~37D |
| Attack from zone 4 | 8A4 | 8A+~~~4 | *08AH+~~~4 |
| X5 into zone 6, kill | 8X56# | 8A#X5~46 | *08AT#X5~46 |
| X5, a tip against two blockers | 8X5#T2 | 8A#X5~4~~T2 | *08AT#X5~4~~T2 |
| Soft spike from 4 to 9, two blockers, out at the side | 8AT49=P2S | 8AT=~~~49~P2S | *08AT=~~~49~P2S |
| Set by #4, call K1, to the front | 4K1F# | 4EH#K1F | *04EH#K1F |
| The setter's set, call K2, perfect | K2# | (type the setter's number) | the setter's code |
| Set with two hands | 4E#2 | 4E#~~~~~~2 | *04EH#~~~~~~2 |
| Serve from zone 1 to zone 6 | 5S16- | 5S-~~~16 | *05SH-~~~16 |
The skill can be left out wherever Courtside would pick it anyway: 8#T2 after your own pass is an attack, a tip against two blockers.
VolleyStation order, step by step
After the shirt number:
- Skill, or a combination or setter call in its place (
X5,K1). Optional where Courtside predicts it. - Type, optional.
- Call or combination, if you didn't put it in place of the skill. On a set, the call can be followed by the target (
F B C P S). - Zones: one or two digits, then a subzone letter
A–D. With two zones, they're start and end. With one: on an attack it's the start zone; on a set, or after a combination, it's the end zone. - Evaluation.
- Extended part: subtype, number of players, special, in that order (see below).
DataVolley columns
After the evaluation, each position has its place: combination (2), target, start zone, end zone, subzone, subtype, players, special, custom text. Use ~ for a position you skip. See Code layout.
Courtside reads what follows the evaluation by column when it has a ~ in it, or starts with a combination or call from the table. So 8A#P2 is combination P2 (if your table has it), not a soft attack against two blockers. To code the soft attack in that case, type it by column: 8A#~~~~~~P2.
You can't mix both in one code: zones before the evaluation and columns after it give "Zones go before the evaluation and … after it in its columns: type one or the other."
The extended part
The extended part is positions 13 to 15: subtype, number of players and special. Courtside accepts these letters for each skill:
| Skill | Subtype | Players | Special |
|---|---|---|---|
| Attack | H hard, P soft, T tip | 0–3 blockers, 4 hole block | S O F X N C I Z A |
| Block | A T | 0–4 | S O F X N I P Z T |
| Reception | L R W O M | 1–9 | U X P Z E |
| Dig | S C B E | U X P Z E F O | |
| Set | 1 one hand, 2 two hands, 3 bump, 4 other, 5 underhand | U I Z | |
| Serve | O L R N Z | ||
| Free ball | U X P Z E |
What each letter means, with examples, is on Advanced codes. A reception also takes Z for overhand, as VolleyStation types it (written O), except on an error, where Z is a referee call. In VolleyStation order you type only what applies, left to right: 8#T2 (tip, two blockers), 8=O (out).
Errors you might see
| Message | Meaning |
|---|---|
| "Put the skill letter (S R E A B D F) before the zones and the rest." | With zones or columns, type the skill (or a combination or call). |
| "4567: at most two zones, start and end." | Too many digits before the evaluation. |
| "X: a call or combination has two characters." | A call or combination is cut short. |
| "…: can't read … there." | Something after the zones that isn't a subzone. |