Worked examples
Four rallies from the middle of a made-up set, each typed as one line, with what Courtside writes. The read-back line shows the same codes before you press Enter.
The match: Harbour City VC (home, setter #3) against Riverside Volley (away, setter #6). The score is 10:11 and Harbour City's #7 is serving. The season's settings are the defaults, and its combination table is the default one.
Rally 1: side-out with a quick
Riverside's #10 passes, their setter sets a quick (X1) to #12, who kills it.
a10 a12X1#
| Code | Why |
|---|---|
*07SH- | Courtside knows #7 is serving. Starting with the passer gives you the serve, rated from the pass. |
a10RH+ | The pass, default rating +. A + pass means a - serve. |
a06EQ+~~C | The setter's set, added because the attack follows the team's own pass. It takes the attack's type, and the target C (centre) from X1. |
a12AQ#X1~3 | The attack: X1 stands in for the skill and gives type Q and start zone 3. # wins the point. |
*$$&H= | The green code: Harbour City lost without another touch. |
ap10:12 | The point, written by Courtside. |
az… | Riverside rotates after the side-out. |
Rally 2: a kill off the block
Riverside's #4 now serves. Harbour City's #9 passes perfectly, #3 sets, #2 hits a quick ball off Riverside's #8 on the block.
9# 3E 2AQ.a8=
| Code | Why |
|---|---|
a04SH- | The serve, from the rotation. A # pass means a - serve. |
*09RH# | The pass. |
*03EH+ | The set, typed with E, so Courtside doesn't add one. |
*02AQ# | The attack. A dot code: the block's = makes the attack #. |
a08BQ= | The block error. It shares the attack's type. A rally ending on a block error gets no green code. |
*p11:12 | The point. |
*z… | Harbour City rotates. |
Rally 3: a long rally, DataVolley style
Harbour City's #11 serves a jump serve. Riverside's #5 passes poorly, #6 sets badly, #14 attacks from zone 4 and is covered by Harbour City's #4 on the block. Riverside's #2 digs, and #14 hits out.
11SQ+ a5- a6E- a14A-~~~4 4B+ a2D a14=
| Code | Why |
|---|---|
*11SQ+ | The serve, typed in full. |
a05RQ- | Straight after the other team's serve: the reception, with the serve's type. |
a06EH- | The set, typed. |
a14AH-~~~4 | The attack, start zone 4 in its column. |
*04BH+ | The block, with the attack's type. |
a02DH+ | The dig. |
a06EH+ | The setter's set, added because the attack follows the team's own dig. |
a14AH= | The attack error. |
*$$&H# | The green code: Harbour City's point, won on Riverside's error. |
*p12:12 | The point. Harbour City served and won, so no rotation. |
Rally 4: an ace in three keystrokes
#11 serves again and Riverside's #5 can't pass it.
a5=
| Code | Why |
|---|---|
*11SH# | The serve, from the rotation. A reception error means an ace. |
a05RH= | The reception error. It answers the ace, so there's no green code. |
*p13:12 | The point. |
The same rally in both styles
An attack from zone 3 into zone 5, subzone B, a hard hit against one blocker, kill:
| Style | Typed |
|---|---|
| VolleyStation | 9AQ35B#H1 |
| DataVolley | 9AQ#~~~35BH1 |
| Full code | *09AQ#~~~35BH1 |
More in Typing styles.